Wednesday, March 30, 2022

Redo: LOTR Part 6: The Breaking of the Fellowship

I removed The Treason of Saruman cards from the card pool.

Alright, another playthrough of Breaking of the Fellowship. I decided to replace Gandalf with Aragorn this time, not Legolas (even though Legolas is cooler). Let’s see how my tri-sphere deck does!

Heroes:

Campaign Pool:

Current:

   Aragorn, +1 threat

   Gimli

   Pippin

   Frodo Baggins (TBR)

 

Previously Used in Campaign:

   Sam Gamgee

 

   Gandalf (defeated)

Boons:

   Anduril

   Gildor Inglorion

   Glamdring

   + Leaf-Wrapped Lembas

   Mithril Shirt

   Noble Hero (Frodo Baggins)

   Sting

 

Burdens:

   Gandalf’s Delay

   + Overcome by Grief

   + Shadow of Fear

Deck (50)

Allies (22):

Attachments (12):

Events (16):

x1 Bill the Pony

x2 Galadriel

x2 Guard of the Citadel

x2 Faramir

x3 Orophin

x2 Elrond

x1 Henamarth Riversong

x3 Wandering Ent

x2 Boromir

x2 Farmer Maggot

x2 Vassal of the Windlord

x1 Celebrian’s Stone

x1 Heir of Mardil

x2 Steward of Gondor

x2 Fast Hitch

x2 Protector of Lorien

x2 Self Preservation

x2 Citadel Plate

x1 Ever Vigilant

x2 Sneak Attack

x1 Valiant Sacrifice

x1 Radagast’s Cunning

x2 Feint

x2 Halfling Determination

x1 Quick Strike

x3 Fellowship of the Ring

x3 Frodo’s Intuition

Legend

Allies

Allies put into play during the Planning Phase this turn

Activity log.

ED: Encounter Deck

EE: Enemy from ED

EL: Location from ED

ET: Treachery from ED

EO: Objective from ED

SA: staging area

>>: engages

#: Event card played

PA: Player A

+: enters play

-: exits play

===: Quest Card completed

QC: Quest Card

//: defeats

CA: Character Ability

Attachments

Attachments put into play during the Planning Phase this turn

Threat

Staging Area threat / player threat at beginning of round

Engaged Enemies

Engaged enemies at the beginning of turn (damage tokens on enemy)

Location Log

Location at beginning of turn >> location traveled to this turn during Travel Phase

Setup

Allies

--

SA: + Gandalf’s Delay

SA: + Overcome by Grief

SA: + Sarn Gebir

SA: + The Argonath

+1 threat for hero replacement

Attachments

--

Threat

4 / 29

Engaged Enemies

--

Location Log

 

Turn 1

Allies

+ Wandering Ent

EL: Slopes of Amon Hen

Quest: +5

 

Attachments

+ Fellowship of the Ring

Threat

4 / 30

Engaged Enemies

--

Location Log

>> Sarn Gebir

Turn 2

Allies

+ Henamarth Riversong

ET: Orcs of the White Hand

# Ever Vigilant

(I used Henamarth to view the EC before drawing it, so this allowed me to ready him. If I were to have not done this, Sarn Gebir would have destroyed him.)

Quest: +5

Attachments

--

Threat

4 / 31

Engaged Enemies

--

Location Log

Sarn Gebir >> The Argonath

Turn 3

Allies

--

ET: Orcs of the White Hand

Quest: +5

Attachments

+ Sting (Pippin)

Threat

3 / 32

Engaged Enemies

--

Location Log

The Argonath >>

Turn 4

Allies

+ Vassal of the Windlord

+ Bill the Pony

EE: Uruk-Hai Tracker

EL: River Anduin

Quest: +2

===QC 1 COMPLETE===

PA >> Uruk-Hai Tracker

PA // Uruk-Hai Tracker

===QC 2 COMPLETE===

(I chose The Seat of Amon Hen)

Attachments

--

Threat

3 / 33

Engaged Enemies

--

Location Log

 

Turn 5

Allies

--

ET: Black Feathered Arrow

Quest: +5

Attachments

+ Self Preservation (Aragorn)

Threat

5 / 34

Engaged Enemies

--

Location Log

>> River Anduin

Turn 6

Allies

+ Galadriel

EE: Uruk-Hai Captain

Quest: +3

PA >> Uruk-Hai Captain

PA // Uruk-Hai Captain

- Galadriel

Attachments

+ Glamdring (Gimli)

+ Steward of Gondor (Aragorn, via Galadriel)

Threat

3 / 33

Engaged Enemies

--

Location Log

River Anduin

Turn 7

Allies

+ Faramir

EL: River Anduin

Quest: +12

(Thanks, Henamarth and Faramir)

 

Attachments

+ Heir of Mardil (Aragorn)

Threat

3 / 32

Engaged Enemies

--

Location Log

River Anduin >> River Anduin

Turn 8

Allies

+ Galadriel

EE: Uruk-Hai Hunter

Quest: +8

Frodo’s Choice revealed!

===QC 3 COMPLETE===

Frodo rejoins PA

SA: + Parth Galen

SA: + Uruk-Hai Tracker

PA >> Uruk-Hai Hunter

# Feint (Uruk-Hai Hunter)

PA // Uruk-Hai Hunter

- Galadriel

Attachments

+ Citadel Plate (Gimli)

Threat

3 / 31

Engaged Enemies

--

Location Log

River Anduin >> Parth Galen

Turn 9

Allies

+ Orophin

ET: Orcs of the White Hand

EL: Wooded Shoreline

Quest: +15

PA >> Uruk-Hai Tracker

# Quick Strike (Gimli, Uruk-Hai Tracker)

PA // Uruk-Hai Tracker

Attachments

--

Threat

4 / 30

Engaged Enemies

--

Location Log

Parth Galen >> Slopes of Amon Hen

Turn 10

Allies

--

EL: Seat of Seeing

EL: Slopes of Amon Hen

Quest: +3

Attachments

--

Threat

3 / 31

Engaged Enemies

--

Location Log

Slopes of Amon Hen >> Seat of Seeing

Turn 11

Allies

--

EE: Uruki-Hai Archer

ET: Ill Fate

Quest: +13

===QC 4 COMPLETE===

Attachments

--

Threat

6 / 32

Engaged Enemies

--

Location Log

Seat of Seeing >>

===VICTORY===

Score: 144

 

Followed by Night added to Campaign Pool
Overcome by Grief removed from Campaign Pool

Pippin taken captive

 

Reflection

That game was almost too easy! While I have to admit luck contributed toward getting set up in the early game with my Encounter draw (2 Orcs of the White Hand in a row, and no enemies to make this effective), this deck had synergy throughout. With Henamarth Riversong (Lore) I could see what Encounter Card was coming to maximize questing. With Gimli and supporting tactics cards I could kill enemies with one hit. With Aragorn and his character ability, along with Heir of Mardil, Self Preservation, and Steward of Gondor, I had plenty of Leadership resources and could both quest and defend when needed, and pull in my Leadership allies without a problem. Pippin gave some card draw, but access to the Lore Sphere was critical to get cards like Self Preservation and Henamarth Riversong, which were critical to the game.

Now confession time: I originally beat this game on turn 9, with +22 questing. Why did I undo this? There was one last card in the Encounter Deck, and I knew what it was from the Quest Card instructions earlier: Seat of Seeing. It was added along with Frodo’s Choice into the Encounter Deck. I took a look to see what it was all about; I didn’t explore it last time either. Turns out, if I explore this location I can remove a burden card not just from this game, but from the Campaign Pool. No chance I wasn’t going to do this! I hate Overcome by Grief.

As I have mentioned before, I don’t mind retroactively undoing mistakes I may have made if I feel it will keep the integrity of the game. Since this was literally the last card and I knew what it was, I felt like I could undo my mega-questing on Turn 9 and do this. Ultimately it was my fault; I could have looked at the text when I was instructed to set it aside. But I really don’t want to play this whole scenario for a fourth time and knowing what is on the card text is not against the rules so here we are.

I also was very lucky in that I had Quick Strike in my hand. If that pesky Uruk-Hai Archer would have attacked, it would have been dealt a shadow card, which would have been Seat of Seeing, which would have then been discarded. I would have needed to reshuffle the Encounter Deck with Seat of Seeing in it and pray I encountered it. But Quick Strike saved the day, as I was able to defeat the Uruk-Hai Archer in the Encounter Phase instead.

Thematically, I must say this is pretty cool to have an optional card that has such great benefit. It feels almost like a side quest (not like the official side quest cards for LOTR LCG); if you take some extra time to keep going through the Encounter Deck, you may just stumble onto a special surprise.

So despite my frustration for playing The Breaking of the Fellowship AGAIN, this actually worked out okay for me in the long run. And I learned a lesson! I likely will not look at every single Encounter Card in the deck before I set up a game (I like surprises), but I think I will start paying attention to the special cards that setup instructions have me set aside. 

 

Most Valuable Cards (MVC)

MVC #1: Henamarth Riversong (Core Set). He essentially served as a scout to the Encounter Deck, and made questing so efficient I never felt ambushed or caught unaware.

MVC #2: Self Preservation (Core Set). This paired with Aragorn who has decent defense, I had a reliable defender throughout. I never had to sacrifice my allies, or even use them for combat since I also had Gimli as a solid attacker.

MVC #3: Faramir (Core Set). Faramir has decent stats on his own, but you can exhaust him to give each character you control +1 willpower. As my allies grew, so did my questing power. Questing was no concern, even when I was drawing 2 Encounter Cards per Quest Phase for the last part of the game.

 

Most Valuable Hero

Aragorn (Core Set). His ability to ready, role as a defender, resource generation with Steward of Gondor, and access to the Leadership Sphere (yay ally Galadriel!!) made him the biggest star of the game.

 

Looking Forward

Now that I have completed this successfully again, I will switch out Aragorn for Treebeard as planned (with Aragorn not leaving, but his Fellowship version replacing Frodo). Treebeard is a Lore hero, so with Pippin gone I can still access Lore cards and build a Lore/Tactics deck with Gimli. I think this will help my questing game considerably in The Uruk-Hai.

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