Wednesday, March 9, 2022

LOTR Part 4: The Ring Goes South

 

LOTR Part 4: The Ring Goes South (easy mode)

The Road Darkens cards have been added to the card pool.

With the party arriving at Rivendell, the Campaign allows for me to change up my party without receiving the permanent threat penalty. I like to use at least one hero included with the new expansion, and in this case that means I am playing with Gandalf (he is the only hero in The Road Darkens)!

Gandalf is a very powerful hero, but this comes with a threat cost of a whopping 14. It may have been wiser to pair Gandalf with two hobbits, who have lower threat costs, but I know the team I build needs to take on a Balrog eventually, so I want a warrior and access to the Tactics sphere. Thematically, the three best choices are Gimli (threat of 11), Legolas (threat of 9), and Boromir (threat of 11). I chose Gimli because he is a heavier hitter, but also because I want to give him a shot at Durin’s Bane. For my last hero, I wanted a low threat option. Thematically, that leaves Merry and Pippin. I didn’t want Merry (otherwise I would only have the Tactics sphere), so Pippin stayed in the party! Hopefully he proves more useful in Moria than he does in the books…

I also want to stress a large negative aspect to using Gandalf. First off, I can’t use Gandalf ally cards, which have been super helpful so far. Also, per campaign rules, if a hero dies, they cannot be used for future quests in the campaign, in either hero or ally form. This could be a huge problem because if Gandalf dies as a hero, I will no longer have access to my Gandalf ally cards, which are some of the most powerful cards in the game. Let’s hope Gandalf does better in Moria this time… or I can at least pray that there is a mechanism in campaign mode to have him return as Gandalf the White.

Heroes:

Campaign Pool:

Current:

   Gandalf

   Gimli

   Pippin

   Frodo Baggins (TBR)

Previously Used in Campaign:

   Aragorn

   Sam Gamgee

 

Boons:

   + Anduril

   + Glamdring

   + Mithril Shirt

   + Sting

   Gildor Inglorion

   Noble Hero (Frodo Baggins)

Burdens:

   Gandalf’s Delay

Deck

Allies (21):

Attachments (19):

Events (10):

x2 Barliman Butterbur

x3 Elrond

x2 Erebor Hammersmith

x1 Henamarth Riversong

x1 Master of the Forge

x3 Wandering Ent

x1 Beorn

x2 Boromir

x2 Farmer Maggot

x2 Gondorian Spearman

x2 Vassal of the Windlord

 

x2 Fast Hitch

x2 Protector of Lorien

x2 Self Preservation

x2 Citadel Plate

x1 Dagger of Westernesse

x2 Dwarven Axe

x1 Horn of Gondor

x2 Gandalf’s Staff

x2 Wizard Pipe

x3 Fellowship of the Ring

x1 Risk Some Light

x2 Halfling Determination

x1 Quick Strike

x3 Flame of Anor

x3 Frodo’s Intuition

Legend

Allies

Allies put into play during the Planning Phase this turn

Activity log.

ED: Encounter Deck

EE: Enemy from ED

EL: Location from ED

ET: Treachery from ED

EO: Objective from ED

SA: staging area

>>: engages

#: Event card played

PA: Player A

+: enters play

-: exits play

===: Quest Card completed

QC: Quest Card

//: defeats

Attachments

Attachments put into play during the Planning Phase this turn

Threat

Staging Area threat / player threat at beginning of round

Engaged Enemies

Engaged enemies at the beginning of turn (damage tokens on enemy)

Location Log

Location at beginning of turn >> location traveled to this turn during Travel Phase

Setup

Allies

--

Boon: Sting added to hand.

Boon: Mithril Shirt, Glamdring, and Anduril shuffled into PA’s deck.

 

Attachments

--

Threat

 

Engaged Enemies

--

Location Log

 

Turn 1

Allies

+ Wandering Ent

+++QC 1 Completed+++

EE: Howling Warg

EE: Howling Warg

PA >> Howling Warg

PA // Howling Warg

 

Attachments

+ Gandalf’s Staff (Gandalf)

+ Sting (Frodo)

+ Fast Hitch (Frodo)

+ Dwarven Axe (Gimli)

Threat

0 / 31

Engaged Enemies

--

Location Log

>> Redhorn Pass

Turn 2

Allies

+ Wandering Ent

EL: Hills of Hollin

PA >> Howling Warg

PA // Howling Warg

Attachments

+ Mithril Shirt (Frodo)

Threat

2 / 32

Engaged Enemies

Howling Warg

Location Log

Redhorn Pass >> Hills of Hollin

Turn 3

Allies

+ Boromir

ET: Regiments of Crows

+++QC 2 Complete+++

SA: + Great Warg Chief

Great Warg Chief >> PA

Howling Warg put into play, >> PA

PA // Great Warg Chief

Attachments

--

Threat

0 / 33

Engaged Enemies

--

Location Log

Hills of Hollin >>

Turn 4

Allies

+ Wandering Ent

EE: Howling Warg

PA // Howling Warg

Attachments

--

Threat

0 / 38

Engaged Enemies

Howling Warg

Location Log

 

Turn 5

Allies

--

EL: Redhorn Foothills

# Frodo’s Intuition

+++QC 3 Complete+++

SA: + Watcher in the Water

Frodo captured by Watcher in the Water

Howling Warg >> PA

Frodo returns to PA

# Flame of Anor

PA // Howling Warg

Attachments

--

Threat

2 / 39

Engaged Enemies

--

Location Log

>> Doors of Durin, Redhorn Foothills

Turn 6

Allies

+ Barliman Butterbur

+ Henmarth Riversong

EE: Hound of Sauron

EL: Redhorn Foothills

- Fellowship of the Ring

Watcher in the Water // Barliman Butterbur

PA // Hound of Sauron

Attachments

+ Fellowship of the Ring (Frodo)

Threat

5 / 40

Engaged Enemies

Watcher in the Water

Location Log

Doors of Durin, Redhorn Foothills >> Doors of Durin, Redhorn Foothills

Turn 7

Allies

+ Beorn

+ Erebor Hammersmith

ET: Storm of Howls

EE: Great Warg Chief

Frodo uses the Ring to re-draw

EL: Redhorn Foothills

# Halfling Determination

Doors of Durin explored

+++QC 4 Complete+++

Attachments

+ Wizard’s Pipe (Gandalf)

Threat

5 / 41

Engaged Enemies

Watcher in the Water

Location Log

Doors of Durin, Redhorn Foothills >>

===Victory===

Score: 116

Reflection:

What a game! I received so many attachment Boons in Rivendell right at the start, and this only amplified my attachment-heavy deck. My characters were ready to rock and roll right out of the gate; I never felt overwhelmed in this scenario, but each turn felt action-packed and a lot of fun.

And can we talk about Frodo? He had so many attachments! The One Ring, Noble Hero, Fast Hitch, Sting, and Mithril Shirt. The dude had a willpower of 4, a defense of 3, and could ready once per round. Additionally, with Sting's ability if I used him to defend (I did twice, I believe) I could deal automatic damage based on the threat of a random Encounter Deck draw. 

I am also very pleased with Gandalf as a hero. With his all 3 stats, he was used as he was needed for questing, attacking, or defending. His staff consistently helped the team, and Flame of Anor is EXCELLENT in a pinch, as it readies Gandalf and gives him an attack stat boost. I did not notice the absence of his ally card this game.


Most Valuable Cards (MVCs)

MVC #1: Wandering Ent (Celebrimbor's Secret). All 3 copies showed up, and with their impressive all-2 stats I was equipped for all kinds of challenges. I have noticed these guys consistently are used in games, and I think this is due to (a) my affinity toward the Lore sphere and (b) the fact that they are such a good deal; they are cheap allies with high stats. Their only downside is that they must enter play exhausted, so cannot be used the round they start (without some other card effect). Wandering Ent is from one of the adventure packs I purchased, Celebrimbor's Secret, which I purchased for the sole reason of getting Galadriel as a hero (who I have yet to play with). What luck!

MVC #2: Gandalf’s Staff (The Road Darkens). So powerful! I could have used this for card draw or canceling shadow cards, but I found myself using it heavily for resource generation instead to get good cards into play quickly. This paired very nicely with my attachments.

MVC #3: Halfling Determination (The Black Riders). An event that costs one Tactics resource and gives +2 to all stats for hobbit heroes! This has so many applications, but in the end I used it to get +4 willpower to explore the Door of Durin a turn early, saving me from an additional attack from the Watcher in the Water, having to travel to Redhorn Foothills AGAIN, and taking any other shit the Encounter Deck had to offer. I like to have at least a few willpower boosters in my deck for just such occasions (Frodo's Intuition is another great one, but only can be used in the Saga Expansions).


Looking Forward

I am also feeling good about my team for Moria next time. Gimli is heavy hitter. This game, he got his Dwarven Axe early and took two damage, giving him 6 attack power for most of the game. If I were to have drawn the Citadel Plate, this could have easily gone higher. Not to mention all the other bonus attachments I received in Rivendell! You never know what cards will be in your hand, but I feel like there is a good chance I'll have a high attacking team by the end of the next scenario.


No comments:

Post a Comment

Doomed Fate 7.4: The Uruk-Hai

I broke down and opened my remaining Saga expansions to increase my card pool. With this, I also replaced Eomer with Treebeard, as he is the...