After my last victory with Aragorn, Gimli, and Pippin, Pippin was taken captive by the dreadful Uruk-Hai. Frodo parted ways with the company, and Aragorn took his place as the Fellowship hero. This means I get to change Aragorn out for a different hero of my choice without incurring the +1 threat penalty for Campaign Mode.
Last time I played the Uruk-Hai, I talked extensively
about how I think Treebeard is the intended choice for this mission. LOTR LCG
is a complex, wonderful game that has great replay value. I wanted to stress
how I don’t think the developers made the saga only around solo play (and
thematic solo play at that), but I do feel (hope) they made it possible to play
well in solo mode with thematic characters. There will always be allowances in this
game where the mechanics don’t line up with the narrative (like fighting the Nazgul
in The Black Riders), but so far it feels like the saga was designed to be
thematic-friendly for hero selection.
Part of me is not sold on including Treebeard, so I
wanted to explore other options. Who would the thematic choices be to replace
Aragorn? I’ve ranked the options in order of what I deem most thematically appropriate:
(1) Legolas. As mentioned, this will mean I have a
mono-tactics deck, and I don’t see that EVER winning this scenario with my card
pool. I need higher willpower.
(2) Eomer. This would actually be a thematically
ideal choice given that it is Eomer and his men who battle the Uruk-Hai, giving
Merry and Pippin the chance to escape—not Aragorn and company, who arrive too
late. But alas; I don’t have Eomer as a hero to play with yet (he is included
in the Mountain of Fire saga expansion).
(3) Treebeard. He never pursued or fought the
Uruk-Hai in this battle, but did aid Merry and Pippin in escaping the clutches
of Saruman soon after they escaped from the Uruk-Hai.
(4) Theoden. He was under Wormtongue’s influence at
this point and was just sitting on his throne in the dark, being old and decrepit.
(5) Eowyn. She was hanging out at Edoras at the time
with Theoden. Admittedly, her willpower would be a welcome addition for this
scenario.
(6) Dunhere. Thematic in that he was a Rohirrim
during this time, but he was not with Eomer during his battle with the Uruk-Hai.
(7) Theodred. This is a weird option, but I felt I should
include it because one of the official decks made by Fantasy Flight Games for
this expansion includes him with Theoden. Theodred, however, has already died
by this point in the books.
I still believe the optimal choice is Treebeard, even
though it feels wrong to have him on this quest. Looking ahead a bit, I feel
this choice is justified. After The Uruk-Hai scenario, I get to change heroes
freely, and then head to Helm’s Deep. After that, I head straight to Isengard, and
there is no opportunity given to change heroes. Treebeard most definitely was
not near Helm’s Deep, but would have been the most thematic hero to take down
Isengard. After Isengard the narrative changes to Frodo’s quest. Long story
short, if I don’t play with Treebeard now, I don’t think he will make a
thematic appearance in my campaign.
I wanted to write all this because I know there are a
lot of new LOTR LCG players interested in thematic playing of the sagas. While
I felt The Black Riders and The Road Darkens were perfectly thematic to the
books (as best as this game can be), I’m now encountering a scenario that seems
impossible to win thematically. Although, as I mentioned last time, that too is
weirdly thematic in a sense (Legolas, Gimli, and Aragorn never rescue Merry and
Pippin… not even close).
So that’s how I justify choosing Treebeard to join
Aragorn and Gimli, but on the bright side, Legolas may yet make an appearance!
The Treason of Saruman includes him as a tactics ally, so I’ll be sure to put
him in my deck.
Let’s get to it.
|
The Uruk-Hai
(easy mode; campaign), attempt 2 |
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Heroes: |
Campaign Pool: |
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Current: Treebeard Gimli Pippin, captive Aragorn (TToS), +1 threat Previously Used in Campaign: Frodo
Baggins Gandalf
(defeated) Sam Gamgee |
Boons: Anduril Glamdring
Leaf-Wrapped Lembas Mithril
Shirt Noble Hero
(Frodo Baggins) Sting Burdens: + Followed
by Night Gandalf’s
Delay Shadow of
Fear |
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Card Pool |
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Core Set (old edition) Celebrimbor’s Secret (AP) Shadow and Flame (AP) + The Treason of Saruman (Saga) |
The Black Riders (Saga) The Dead Marshes (AP) The Road Darkens (Saga) |
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Deck (50) |
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Allies (21): |
Attachments (11): |
Events (18): |
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x3
Elrond x1
Erebor Hammersmith x1
Henamarth Riversong x2
Quickbeam x3
Wandering Ent x1
Beorn x2
Boromir x2
Farmer Maggot x2
Legolas x3
Vassal of the Windlord x1
Veteran Axehand |
x2
Ent Draught x2
Protector of Lorien x2
Self Preservation x2
Arod x2
Citadel Plate x1
Horn of Gondor |
x2
Entmoot x2
Radagast’s Cunning x2
Secret Paths x2 Feint x2
Hands Upon the Bow x2
Quick Strike x3
Frodo’s Intuition x3
The Three Hunters |
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Legend |
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Allies |
Allies put into play during the Planning
Phase this turn |
Activity log. ED: Encounter Deck EE: Enemy from ED EL: Location from ED ET: Treachery from ED EO: Objective from ED SA: staging area >>: engages #: Event card played PA: Player A +: enters play -: exits play ===: Quest Card completed QC: Quest Card //: defeats CA: Character Ability |
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Attachments |
Attachments put into play during
the Planning Phase this turn |
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Threat |
Staging Area threat / player
threat at beginning of round |
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Engaged Enemies |
Engaged enemies at the beginning
of turn (damage tokens on enemy) |
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Location Log |
Location at beginning of turn
>> location traveled to this turn during Travel Phase |
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Setup |
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Allies |
-- |
SA:
+ To Isengard! SA:
+ Ugluk Pippin
placed under To Isengard! ED:
+ Followed by Night ED:
+ Shadow of Fear Glamdring
and Anduril added to PA’s deck +1
starting threat for hero replacement |
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Attachments |
+
Leaf-Wrapped Lembas (Aragorn) |
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Threat |
3
/ 30, PV: 10 |
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Engaged
Enemies |
-- |
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Location
Log |
Eastemnet |
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Turn
1 |
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Allies |
+ Quickbeam (I gave him 1 damage
to ready him right away) |
ET: Strange Weariness Quest: +3 (I used Treebeards character
ability to deal him 2 damage and increase willpower by 2) |
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Attachments |
-- |
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Threat |
3 / 31, PV: 10 |
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Engaged Enemies |
-- |
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Location Log |
Eastemnet >> |
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Turn
2 |
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Allies |
-- |
EL: Plains of Rohan Quest: +5 |
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Attachments |
+ Citadel Plate (Gimli) |
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Threat |
3 / 32, PV: 12 |
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Engaged Enemies |
-- |
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Location Log |
>> Plains of Rohan |
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Turn
3 |
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Allies |
-- |
EL: Banks of the Entwash Quest: +5 |
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Attachments |
+ Self Preservation (Treebeard) + Arod (Gimli) |
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Threat |
3 / 33, PV: 14 |
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Engaged Enemies |
-- |
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Location Log |
Plains of Rohan >> Banks
of the Entwash |
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Turn
4 |
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Allies |
-- |
# Entmoot ET: Rest by Night Quest: +6 |
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Attachments |
-- |
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Threat |
3 / 34, PV: 16 |
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Engaged Enemies |
-- |
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Location Log |
Banks of the Entwash |
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Turn
5 |
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Allies |
-- |
EL: Eastemnet Quest: +6 |
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Attachments |
+ Anduril (Aragorn) |
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Threat |
3 / 35, PV: 19 |
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Engaged Enemies |
-- |
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Location Log |
>> Eastemnet |
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Turn
6 |
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Allies |
+ Henamarth Riversong |
EE: Isengard Uruk Quest: +7 PA >> Isengard Uruk PA // Isengard Uruk |
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Attachments |
-- |
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Threat |
3 / 36, PV: 22 |
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Engaged Enemies |
-- |
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Location Log |
Eastemnet >> |
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Turn
7 |
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Allies |
+ Farmer Maggot |
ET: Shadow of Fear ET: Rest by Night Henamarth Riversong is defeated Quickbeam is defeated Quest: +5 (damn… 2 progress tokens away,
but can’t use Treebeard’s CA due to Shadow of Fear) |
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Attachments |
-- |
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Threat |
3 / 37, PV: 24 |
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Engaged Enemies |
-- |
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Location Log |
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Turn
8 |
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Allies |
+ Quickbeam (+1 damage to ready
him) |
ET: Followed by Night Isengard Uruk put into play engaged
with PA ET: Unseen Barrier (FUCKKK this only lets me put up
to 3 progress tokens on the quest card, but I need 4 to beat this) Quest: +6, but effectively +3
with Unseen Barrier PA // Isengard Uruk |
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Attachments |
-- |
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Threat |
3 / 39, PV: 26 |
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Engaged Enemies |
-- |
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Location Log |
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Turn
9 |
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Allies |
+ Boromir |
(This is it… PV will hit 30 at
the Refresh phase, assuming it isn’t increased before then.) EE: Uruk-Hai Fighter Quest: +4 (I needed +3, whew) ===QC 1 COMPLETE=== SA: + Uruk-Hai Fighter PA >> Uruk-Hai Fighter Uruk-Hai Fighter >> PA Ugluk >> PA - Arod (from SE) Ugluk // Gimli |
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Attachments |
-- |
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Threat |
3 / 40, PV: 28 |
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Engaged Enemies |
-- |
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Location Log |
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Turn
10 |
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Allies |
-- |
EL: The Wold Quest: -2 Uruk-Hai Fighter // Treebeard (there was a nasty shadow effect
that would either increase the PV, which would result in automatic loss, or
take the attack undefended) Uruk-Hai Fighter // Farmer
Maggot PA // Uruk-Hai Fighter |
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Attachments |
-- |
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Threat |
0 / 41, PV: 29 |
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Engaged Enemies |
Uruk-Hai Fighter Uruk-Hai Fighter Ugluk |
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Location Log |
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Turn
11 |
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Allies |
-- |
EL: Plains of Rohan Quest: +3 Ugluk // Aragorn |
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Attachments |
-- |
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Threat |
2 / 44, PV: 29 |
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Engaged Enemies |
Uruk-Hai Fighter Ugluk |
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Location Log |
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===DEFEAT=== Aragorn was slain |
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Reflection
Things
did go better this time; I actually caught up with the Uruk-Hai, but I was no
match for them. I was so close to losing in so many ways. Damage was accruing on
my heroes, and Ugluk can only have heroes attack and defend against him. My
threat was at 44 in the end (6 away from loss). The Pursuit Value was at 29 at
the end (1 away from loss).
What
happened?
I could
have used better allies, to be sure. I got Quickbeam right away, but that was
my only affordable ally with willpower for some time. My Wandering Ents never
showed up, and Elrond only showed his face when my Lore hero was defeated so I
could not purchase his temporary willpower.
The treachery
cards also hit me HARD, especially on turns 7 and 8.
Was Treebeard
the proper choice to replace Aragorn?
He was
definitely an upgrade from Legolas, but he did not feel thematic. I echo what I
wrote before the game: Eomer would have been a better choice, since he is the
one to actually engage the Uruk-Hai. But as I do not have Eomer (well, technically
I own Mountain of Fire, but have not added the cards to my pool yet since I am
playing progression style), Treebeard will have to do.
Most
Valuable Cards (MVC)
MVC #1:
Self Preservation (Core Set). This card is useful in most games, but paired
with Treebeard, this gave me a consistent willpower boost that was needed to
catch up to the Uruk-Hai.
MVC #2:
Quickbeam (The Treason of Saruman). Honestly, I don’t really prefer him to the
Wandering Ent, but with his ability to take 1 damage to ready him as he enters
play (Ents enter play exhausted), he was pretty useful. He still has a willpower
of 2 like the Wandering Ent, but since he is unique I can only have one in play
at a time, where I can have up to 3 Wandering Ents in play at a time. Too bad
those Wandering Ents didn’t show up… I even used the Entmoot to attempt to
bring them into my hand, and I only caught another Quickbeam.
Most
Valuable Hero
Aragorn
(The Treason of Saruman). His ability to use 2 resources to ready a hero meant
I could quest with everyone, and I know I could ready one of my heroes to
defend, if needed. In fact, he made Henamarth Riversong’s character ability useless,
and I really only used Henamarth to quest (he only has 1 willpower though).
Looking
Forward
Overall,
I am content with my team. Aragorn proved useful with his readying ability; Treebeard
with Self Preservation was a great quester; Gimli was an attacking beast like
he always is, ready to one-hit anyone. I am most appreciative of Gimli for this
scenario. While he was killed this game, I need his attack power to beat Ugluk
when the time comes, as only heroes can attack him (or defend against him).
I think
if I had better ally draw earlier things would have been a bit better. It's also worth mentioning I did not draw a single Fellowship sphere card. There are 6 total in my deck, and all would have been very helpful for questing. I will
tweak my deck and try again.